Project 1- MELBOURNE RECTANGULAR STADIUM
PROJECT 1 | Professor: Dr. Wei Yan
Karla Padilla (M.ARCH Student)
Texas A&M University
MELBOURNE RECTANGULAR STADIUM, AUSTRALIA
The total cost of construction was over $250 million, construction began in 2007 and finished in 2010.
The stadium was designed by architect Philip Cox and the ARUP group and it has a capacity of 30,000.
The structure of the stadium consists of a lightweight steel bio-frame roof design.
MASS
STADIUM SEATING
I started the modeling of this project with the field and stadium seating. Using grasshopper and the TORO plugin I created a typical soccer field. Also, TORO provided a node that allowed me to determine the number of rows and seats. (see image below)
With TORO I am also able to change the type of bowl (rectangular, oval, round)
SKIN
Melbourne Rectangular Stadium has a geodesic dome roof, to model this I started with four points at the corners (short side) (long side) (corner).
Using offset and setting a midpoint as reference to parametrically control the radius of these curves I was able to create the base curves.
Figure 2 | Long| Short| Corner Curves
Using 'move geometry' and 'divide curve' I connected the bottom and top curves.
Figure 4 | Bottom and Top curves connected
Using number sliders I am able to add or delete panels to both sides of the stadium.
I wanted to control the height of each panel individually, that is why 'list item' node was necessary in order to reference the correct curve/point.
Figure 7| Referencing the correct curve
Figure 8
Figure 9
Figure 10
With 'unsplit sweep' I created the surfaces for each panel.
Figure 11
After having the surfaces of each panel I used weaverbird plugin to create triangle panels and give them thickness.
Figure 12 | Weaverbird
Figure 14 | Render view after 'baking' panels
ANALYSIS
For the analysis of part of this project I attempted to do a curvature analysis on the panels.
Grabbing the center point of each panel and using 'surface closest point' and a 'gradient' node I was able to represent the curvature of on side of the stadium.
Figure 15 | Curvature analysis
I also tried to create different panel patterns, using 'morph 3D' I able to create a polygon and apply it to each panel. (see below) RENDERS
Render 1
Render 2
Render 3
CHALLENGES
During the process the main challenges were the repetition of nodes. I believe is due to me trying to control each individual curve and point.
Each panel for what I can see on the plans and images is different.
I want to be able to reduce the number of nodes if possible in order to have a more efficient grasshopper script.
THANK YOU!
3
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